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We had defenders in the town loosing arrows toward the new horse borne attackers and every rider we hit went down lack a sack of stones. It was at this time that I realised that this already feels more dynamic than Rome II. Fighting ensued before a thrusting attack from the flank saw us draw our forces back to Olbia to defend it. We arrived just in time to line out before our units crashed together. Naturally any seasoned armchair general knows to take the hill but save a unit to send in from the rear to prevent the enemy from escaping your swords and spears. Performance was brilliant, even on the higher settings I rarely saw performance drops."īoth sides rush forth as you’re advised to take hold of the high ground and use it to your advantage. "Perhaps one of the more surprising things about Total War: Attila, is how well the game runs. The Prologue, unlike that found in Rome II is a masterclass in old school video game design for the strategy genre which so often becomes bogged down in the details which are frankly best reserved for later in the game. The game will drop you straight into a defensive lineout, controlling a crowd of Visigothic locals defending Olbia from an encroaching Ostrogoth attack. Sliders and multiple options for everything from texture quality to the quality of trees is the name of the game here, you also get a selection of well chosen pre-sets. Thankfully. Graphics settings are as in-depth you would expect from a Total War game. You will be pleased to know that the game offers fully rebindable keys for those of you that prefer to tweak your game to better reflect what you find most comfortable because gone are the days of using arrow keys for ingame camera controls, this is the time of W,A,S,D, by default.Ĭustomisable UI’s return with the options to have selection markers, target zones for archers and trebuchets etc and threat indication markers toggled on or off depending on your personal preference alongside other options such as the ability to turn of the Advisors. That’s not the case here as I am at the menu screen in well under 20 seconds, having skipped the intro scene of course. The menu screen itself retains the same left aligned layout of icons, so once you’re loaded up, the process will be instantly familiar, but I suggest you hang around a bit to listen to that pretty entrancing theme music.įirst things first, the options available to the player. One of the most reported problems for Rome II was the lengthy load times that players were forced to sit through upon launching the game. When I started the game, the first thing that I noticed was the game’s massively improved load times. It’s rather difficult to point to one particular aspect of the game and say, “this is what makes it better.”" "Total War : Attila has a certain, je ne sais quoi.
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#Attila total war dlc worth it series#
It’s rather difficult to point to one particular aspect of the game and say, “this is what makes it better.” So in this review, I will attempt to point out what it is that makes this a worthy entry into the series and a powerful sequel to Rome II. Total War : Attila has a certain, je ne sais quoi. We may reference Rome II frequently in this review as there are strong similarities to be found but with notable alterations. This iteration of the famous Total War series is the most fun I’ve had in a Total War game for a while. If you had a tough time with Total War: Rome II, like countless other gamers did, then you should probably look into Total War: Attila.